So you can if you want start the game with as many XCom Ability Points as you want or change how much the Abilities of each rank cost. The file is 'DefaultGameData.ini' in the folder '. XCOM 2 XCom2-WarOfTheChosen XComGame Config'. The necessary lines start at 547 and 1170 and may change with future updates. Page 2 of 3 - Save Game Editor - posted in XCOM Mod Requests: hexeditor would be the first choice, calc the hex values for your decimal values, search for them should be easy but as far as im aware, there is some kind of crc check in it, thats the important thing you have to find. Xcom 2 Save File Editor AUTOFILL SQUAD: Automatically fills any empty squad slots with the highest-ranking available soldier. In addition, the soldier list UI has been reworked to display soldier stats. To save hotkeys press right mouse button on a hotkey and press save button on context menu. To set up hotkeys for the editor, click on the small arrow on the right side of the apply button. A dropdown menu opens where you need to click on 'Set Hotkey'. Now press any key you wish and the hotkey is set. To CANCEL press ESC (Escape).
XCOM 2: War of the Chosen released earlier last week, and many players are having a hell of a time fighting Advent. Console commands can be quite useful. Maybe you're testing a mod, or perhaps just goofing around after having completed the game. I would hope at least you're not looking because XCOM 2: WoTC is too hard.
No matter what you need console commands for, there are some that are more useful than others. And in this XCOM 2 guide, I'll go over the most useful commands that you have at your disposal, and the variables you can use with them to suit pretty much every need. But I have omitted some commands that will break or severely damage the base functions of the game, just to be on the safe side.
How to Access the Console in XCOM 2
Before you can actually open the command console, you'll have to enable it in the first place. If you have a non-Steam version of XCOM 2, you'll have to right click your primary xcom2.exe, go to the Properties tab, and paste '–allowconsole' (Without quotation marks) into the target field box.
For Steam versions, right click on XCOM 2 in your games library, open the general properties tab , and then paste '–allowconsole' (again without quotation marks) in the set launch options box.
Once you're in game simply hit the tilde key (`) in-game and the console should show up (if you did it right). Make sure you're loading into a game first or your commands won't actually do anything.
Another thing to keep in mind is the context. Using commands to build things on the Avenger obviously won't work if you're using the command while in a fight. It's just small common sense stuff that you'll want to be aware of.
Xcom 2 Save Editor Ps4 So if you're using on Expert, you'd find the AdvCaptainM1 entrance under the Expert Difficulty section and alter the overrides there. Alternatively, basically look for the Difficulty mentioned above each collection of entries-ADVENT Police officer stats can become discovered under AdvCaptainM1Diff1.
Xcom 2 Save File Editor
Console Commands List for XCOM 2
Cheat Commands
Before any of these commands will work, you must enable cheats using the console. To do this, just open the console and enter 'enablecheats' (without the quotation marks). After that, you're all set to 'test things out' -- cause you're not actually cheating, right?
But if you do want to veer into cheat command territory, here are the console commands for enabling some god-like modes.
Godmode Commands | Output Process |
---|---|
PowerUp | All units made invincible, with unlimited ammo |
TakeNoDamage | All units made invincible |
Resource Commands
If it's resources that you want, there's a command for any resource, any character, and any amount. We won't list every single variation here, but the gist of these commands is as follows:
Resource Commands | Output Process |
---|---|
giveresource CorpseAdventTrooper # | Gives x number of corpses |
giveresource CorpseAdventMEC # | Gives x number of corpses |
giveresource CorpseAdventOfficer # | Gives x number of corpses |
giveresource Abilitypoint # | Gives x number of ability points |
giveresource Intel # | Gives x amount of Intel |
giveresource EleriumCore # | Gives x number of elerium Cores |
There are far more commands for resources, including corpses and actual resources such as Alien Alloys. Supplies are also considered a standard supply and can be granted using this command.
To make these commands suit any of your needs, all you need to do is a little tweaking. For any resource, the command is 'give resource X #' where X is the variable resource you want added, and # is the value of how many desired.
Armor Commands
Items/Armor | Output Process |
---|---|
LightPlatedArmor # | x number of Spider suit's |
MediumPlatedArmor # | x number of Predator armor |
HeavyPlatedArmor # | x number of E.X.O. suit's |
LightPoweredArmor # # | x number of Wraith suit's |
MediumPoweredArmor # | x number of Warden armor |
HeavyPoweredArmor # | x number of W.A.R. suit's |
Be aware that some armors will require corresponding research in order to function properly. Luckily, there's a console command that will instantly grant you the research you need to use any armor. 'GiveTech x' is the research command, where X stands for whichever tech you want instantly researched.
Keep in mind that you will not get voice overs or cut scenes involving research if you do this. Furthermore, there are reports of the main campaign becoming bugged if you force research on certain requirements (like forcing the Advent officer's autopsy).
Item Commands
If it's items that you need, here are the console commands you can use to grant yourself any number of them:
Items/Armor | Output Process |
---|---|
AddItem BattleScanner # | x number of BattleScanners |
AddItem Mind Shield # | x number of Mind Shields |
AddItem HazmatVest # | x number of Hazmat Vests |
AddItem Stasis Vest # | x number of Stasis Vests. |
Any item usable by XCOM Soldiers can be used as a variable for this command. Simply type 'AddItem X #', where X is the variable for the item you wish to be given, and # is the amount of that item.
Weapon Commands
Of course, any console-commanded army will be incomplete without an abundance of high-octane weapons to blast their way through enemies. Here are the console codes for all the weapons mods you could need:
Weapon Mods | Output Process |
---|---|
ReloadUpgrade # | Gives X amount of Auto Loaders |
AimUpgrade # | Gives X amount of Scopes |
ClipSizeUpgrade # | Gives X amount of Extended Mags |
CritUpgrade # | Gives X amount of Laser Sights |
FreeKillUpgrade # | Gives X amount of Repeaters |
FreeFireUpgrade # | Gives X amount of Hair Triggers |
MissDamageUpgrade # | Gives X amount of Stocks |
For weapon mods the quality of the mod can be changed easily. You'll just need to add an extra parameter to your console command. For example:
- CritUpgrade_bsc # For Basic Laser Sights.
- CritUpgrade_adv # For Advanced Laser Sights
- CritUpgrade_sup # For Superior Laser Sights
Soldier Class/Scientist and Engineer Commands
Soldier Class | Output Process |
---|---|
MakeSoldierAClass 'X' Specialist | Makes named soldier named class |
To use this command, you need to replace the X with a soldier's name, and the ClassName indicator with the name of an actual class. Just keep in mind that the name of the soldier must be in quotations for this console command to work.
It should look something like this:
MakeSoldierAClass 'John Smith' Specialist
This will make your soldier, John Smith, a Specialist. You can replace the 'Specialist' with any class in the game -- Ranger, Sharpshooter, Grenadier, etc. -- and your solider will become that class.
Note: Using this console command will demote any soldier to a squadie and strip them of all their ranks. So if you decide that your Colonel needs to change classes, you need to be prepared for that high-ranking soldier to go back to being a squadie.
Scientist and Engineer Commands
Add Scientist/Engineer | Output Process |
---|---|
GiveScientist # | Gives 1 scientist |
GiveEngineer # | Gives 1 engineer |
Scientists and Engineers can only be granted 1 at a time. The number value actually determines their aptitude and skill value. I am unaware of any ceiling on a skill value -- nor any adverse side effects for massive values -- so please use at your own risk.
Miscellaneous Commands
Last but not least, here's a list of some interesting commands to play around with during your game.
Input Process | Output Process |
---|---|
SkipAI | Skips AI turns |
ToggleUnlimitedActions | Allows for unlimited actions. (Beware AI can use this too) |
ForceCritHits | All hits will be criticals (Beware AI can use this too) |
Togglefow | Makes entire map visible(You will still need to 'discover' enemies) |
ToggleSquadConcealment | Forces squad into concealment(AI will still be alerted) |
RestartLevel | Restarts the current mission |
HealAllSoldiers | Heals all soldiers while in the Avenger(does not work during mission) |
LevelUpBarracks # | Levels up all soldiers in Avenger Barracks by X levels. |
But I'd like to advise everyone who uses even the most simple of console commands to back up your saves and make copies. You could potentially screw up your campaigns -- and I wouldn't want to see anyone lose their 'hard'-earned progress on legitimate campaigns.
Xcom 2 Save Game Editor
While this isn't a full list of all the console commands for the War of the Chosen DLC-- because trust us, there are a LOT of them -- hopefully these are still useful to anyone looking to enjoy themselves freely.
Need more hacks for the game? Check out the rest of our XCOM2 guides for more tips and tricks that are almost as good as cheats.
Below is a list of all XCOM 2 console commands from the latest version of the game. These XCOM 2 cheat codes work with the console for all PC / Mac versions of the game including the Steam and non-Steam versions. Commands from all official DLCs (such as War of the Chosen) are also included.
The console in XCOM 2 can be enabled by adding -allowconsole to your game's launch options. You can then open it from the game by pressing the ~, ', or key on your keyboard (the key that will work depends on your keyboard layout). If you don't know how to enable the console, or need help using it, click the below button:
In the below list of XCOM 2 cheats, some commands are marked with Avenger and Mission tags. These commands will likely only work when you are in a mission or in the Avenger (respective to the tag they are given). If you use a Mission command when in the Avenger, the game may not recognize the command (and vice versa).
Addtionally, some commands are from DLCs, and will only work if you have the required DLC installed. For example, the BondSoliders command is tagged with War of the Chosen - it will only work if you have WOTC installed.
Xcom 2 Save Editor
Clicking the 'Table View' and 'Card View' buttons will change the way commands are displayed on your screen, some users find specific formats easier to use. More help and information including IDs and working command examples can be found on each command's page. You can visit a command's page by clicking on its name in the Table or Card View.
Xcom 2 Save Editor Ps4
Type the name of an XCOM 2 command into the search box below to instantly search all 38 commands stored and documented in our database.